Difference between revisions of "Magic (Illusion)" - New World Encyclopedia

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[[Category:Anthropology]]
 
[[Category:Anthropology]]
  
[[Image:White indian conjuror.jpg|thumb|250px|[[Native American]] "conjuror" in a 1590 engraving]]
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[[Image:Hieronymus Bosch 051.jpg|thumb|250px|[[Hieronymus Bosch]]: The Conjurer, 1475-1480]]
The verb '''conjure''' is used to refer to the use of [[magic]] or [[spell]]s to affect or bring something into being. As a noun, "conjure" generally refers to an act of folk magic performed by practitioners of [[hoodoo]] in the southern [[United States]]. Conjuring can also refer to the invocation of a [[spirit]] or [[devil]], as well as the less sinister use of the term to refer to illusionary magic performed by entertainers. Conjurors, or illusionists, have been popular as entertainers throughout history, Their tricks involve not magic, but rather illusion or sleight of hand to amaze the audience. While illusionists do not use true magic, they have nevertheless maintained great secrecy about their art, revealing their tricks only to trusted [[apprenticeship|apprentices]]. Their strict code appears justified by the fact that there exists some danger in their acts, as evidenced by many of their number suffering serious, even fatal, accidents. Equally, misuse of their secrets for personal gain with little entertainment value cheapens their craft.
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'''Magic''' is a [[performing art]] that [[entertain]]s an [[audience]] by creating [[illusion]]s of impossible<ref>Henning Nelms. Magic and Showmanship: A Handbook for Conjurers, page 1 (Mineola, NY: Dover Publications, Inc, 2000).</ref> or [[supernatural]]<ref>Jim Steinmeyer. "A New Kind of Magic," in Hiding the Elephant: How Magicians Invented the Impossible and Learned to Disappear (New York, NY: Carroll & Graf Publishers, 2003).</ref> feats, using purely natural means. These feats are called ''magic tricks'', ''effects'' or ''illusions''.
 
 
The distinction between those who claim to use true magic, known as [[magician]]s, and entertainers who practice the art of illusion is significant. Entertainment serves a valuable function for humankind in making us feel happy. Magicians, and other practitioners of magic, have a different purpose, sometimes for good and sometimes not. The professional conjuror can be relied upon to entertain and bring joy to his audience.
 
 
 
==Conjuring as Ritual==
 
'''Conjuring''' [[spirit]]s has been part of the spiritual side of many cultures throughout history, including [[Native American]] cultures like the [[Cherokee]], as well as cultures in [[medieval]] [[Europe]], [[shamanism]] in [[Asia]], and [[West Africa]]n influenced [[hoodoo]] (Hudu). The conjuring of spirits has also been a part of many [[Wicca]]n practices and rituals.
 
 
 
===Methods of Conjuring===
 
[[Spirit]]s can be conjured to aid and benefit, as or the destruction of an enemy. The conjuring of spirits is often associated with a certain amount of [[ritual]], no matter what the culture. [[Charm]]s have often been used to summon spirits, as well as [[magic]] or [[sacred]] [[symbol]]s marked on the floor/ground, an [[altar]], or embroidered on the [[clothing]] of the conjurer. [[Amulet]]s and protective [[purification]] rituals to cleanse the body, mind, and [[soul]] are often used to ward off any potential harm that could befall the conjurer. Some rituals consider the hour of the day or night and the [[Astrology|astrological]] configuration of the [[zodiac]] important to the success of a ritual. [[Incense]] and specific herbs may be used, often used in conjunction with candlelight to create a certain atmosphere.
 
  
In addition to the conjuring of spirits, the conjuring of the dead has also been practiced. [[Necromancy]], or the act of conjuring the dead for [[divination]], dates back to ancient times. In the [[Middle Ages]], necromancy was widely practiced by [[magician]]s, [[sorcerer]]s, and [[witch]]es, until it was condemned by the [[Catholic Church]]. Necromancy is not currently practiced in Neo-pagan [[Witchcraft]], but is still a part of [[Voodoo]]. Many consider necromancy to be a dark and repugnant practice.<ref>[http://www.themystica.com/mystica/articles/n/necromancy.html "Necromancy"] ''The Mystica.'' Retrieved May 15, 2007.</ref>
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An [[artist]] who performs magic is called a '''magician'''. Magicians (or ''[[magi]]'') are also referred to by names reflecting the type of magical effects they typically perform, such as [[sleight of hand|prestidigitators]], [[conjuration|conjurors]], '''illusionists''', [[mentalism|mentalists]], [[ventriloquism|ventriloquists]], and [[escapology|escape artists]].
  
===Good and Evil===
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Illusionists, have been popular as entertainers throughout history, as they serve a valuable function for humankind in making us feel happy. They have maintained great secrecy about their art, revealing their tricks only to trusted [[apprenticeship|apprentices]]. The illusionists' strict code appears justified by the fact that there exists some danger in their acts, as evidenced by many of their number suffering serious, even fatal, accidents. Equally, misuse of their secrets for personal gain with little entertainment value cheapens their craft.  
Many [[Christian]] religions view conjuration, as well as other forms of [[magic]], as an inherently [[evil]] practice, explicitly forbidden in the [[Old Testament]]. In societies that do not view [[magic]] as inherently evil, there exist those who use conjuring and other forms of magic for selfish and evil purposes. Known as [[black magic]]ians, such individuals are not generally the rule, and have opposition amongst more traditional magicians.  
 
  
===Hoodoo===
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==The Illusionist==
Not to be confused with the [[Voodoo]] religion, [[hoodoo]] is the practice of folk magic, primarily by African-Americans in the southern states. Originating in the nineteenth century or before, hoodoo incorporates [[Africa]]n folkloric practices/beliefs with [[Native American]] botanical knowledge and [[Europe]]an [[folklore]]. Hoodoo is also known as "conjuration," "conjure," "witchcraft," "rootwork," and "tricking." Practitioners of hoodoo may be known as "conjure men/women." Contrary to what such a term implies, hoodoo practitioners use neither invocatory magic or sleight of hand illusions; the only connection of hoodoo to  conjuring is the use of the word.<ref>Catherine Yronwode, [http://www.luckymojo.com/hoodoohistory.html "Hoodoo: African American Magic"] ''Lucky Mojo.'' Retrieved May 15, 2007.</ref>
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Illusionary magic, including prestidigitation or sleight of hand, is the art of entertaining an audience by performing illusions that baffle and amaze. The practitioners of this art of mystery may be called "magicians," "conjurers," "illusionists," or "prestidigitators." Artists in other media such as theater, cinema, dance, and the visual arts increasingly work using similar means but regard their magical "techniques" as of secondary importance to the goal of creating a complex cultural performance. As entertainment, illusionists use psychological deceptions and manipulative methods to perform feats that are apparently in violation of [[natural law]]. Sleight of hand and complicated secret mechanical apparatuses help to convince witnesses that they have just seen the magician perform the impossible.  
 
 
==Conjuring as Entertainment: the Illusionist==
 
[[Image:Hieronymus Bosch 051.jpg|thumb|250px|[[Hieronymus Bosch]]: The Conjurer, 1475-1480]]
 
Illusionary magic, including prestidigitation or sleight of hand, is the art of entertaining an audience by performing illusions that baffle and amaze. The practitioners of this art of mystery may be called "magicians," "conjurers," "illusionists," or "prestidigitators." Artists in other media such as theater, cinema, dance, and the visual arts increasingly work using similar means but regard their magical "techniques" as of secondary importance to the goal of creating a complex cultural performance. As entertainment, conjurers use psychological deceptions and manipulative methods to perform feats that are apparently in violation of [[natural law]]. Sleight of hand and complicated secret mechanical apparatuses help to convince witnesses that they have just seen the conjurer perform the impossible.  
 
  
This type of conjuring existed as early as 2700 B.C.E., where the [[Ancient Egypt]]ian magician [[Dedi]] performed a trick where he decapitated two [[bird]]s and an [[ox]], then restored their heads. Other Egyptian magicians were known for their skill at slight of hand tricks involving cups and balls.<ref>[http://encarta.msn.com/encyclopedia_761578840/Magic_(conjuring).html "Magic (conjuring)"] ''MSN Encarta.'' Retrieved May 15, 2007.</ref>
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This type of magic existed as early as 2700 B.C.E., where the [[Ancient Egypt]]ian magician [[Dedi]] performed a trick where he decapitated two [[bird]]s and an [[ox]], then restored their heads. Other Egyptian magicians were known for their skill at slight of hand tricks involving cups and balls.<ref>[http://encarta.msn.com/encyclopedia_761578840/Magic_(conjuring).html "Magic (conjuring)"] ''MSN Encarta.'' Retrieved May 15, 2007.</ref>
  
 
===Categories of Illusions===
 
===Categories of Illusions===
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===Misuse===
 
===Misuse===
In modern conjuring, it is not considered fully honest to give a performance which claims to be anything other than a clever and skillful deception. Some performers have capitalized on popular belief in [[Extra-sensory perception|ESP]] and other [[paranormal]] phenomena as a way of presenting magical effects; [[Uri Geller]], for example, claimed to be able to bend spoons through paranormal means. There are also, however, dishonest performers who use the techniques of conjuring for fraudulent goals. Cheating at [[card game]]s is an obvious example, and is no more than a form of [[theft]].  
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In modern illusory magic, it is not considered fully honest to give a performance which claims to be anything other than a clever and skillful deception. Some performers have capitalized on popular belief in [[Extra-sensory perception|ESP]] and other [[paranormal]] phenomena as a way of presenting magical effects; [[Uri Geller]], for example, claimed to be able to bend spoons through paranormal means. There are also, however, dishonest performers who use the techniques of entertainment magic for fraudulent goals. Cheating at [[card game]]s is an obvious example, and is no more than a form of [[theft]].  
  
During the height of the vogue for [[spiritualism]] and the wave of popularity for [[séance]]s in the late nineteenth century, many fraudulent [[mediumship|medium]]s used conjuring methods to perform illusions at séances designed to convince those present of actual supernatural events, for financial gain. The great escapologist and illusionist [[Harry Houdini]] devoted much of his time to exposing fraudulent mediums. Spiritualists and mediums at work today tend to shy away from effects such as making knocking sounds in darkened rooms, and objects apparently moving without being touched, as these were devices often used in the past by fraudulent practitioners.
+
During the height of the vogue for [[spiritualism]] and the wave of popularity for [[séance]]s in the late nineteenth century, many fraudulent [[mediumship|medium]]s used techniques of entertainment magic to perform illusions at séances designed to convince those present of actual supernatural events, for financial gain. The great escapologist and illusionist [[Harry Houdini]] devoted much of his time to exposing fraudulent mediums. Spiritualists and mediums at work today tend to shy away from effects such as making knocking sounds in darkened rooms, and objects apparently moving without being touched, as these were devices often used in the past by fraudulent practitioners.
  
Many [[Confidence trick|con artists]] use simple magician's effects to defraud the innocent. The three card ruse known as "Find the Lady" or "Three-card Monte," is an old favorite of street hustlers and con men who sucker the victim into betting on what seems like an easy and obvious "game." Another example is the "shell game," in which a pea is hidden under one of three walnut shells subsequently shuffled around the table (or sidewalk) so slowly as to make the pea's apparently position only seemingly obvious to the victim. Although these are well known as [[fraud]]s, some people are willing to lose money on them just for the [[entertainment]] value. There are other street hustles which use conjuring techniques and methods such as misdirection to commit theft.
+
Many [[Confidence trick|con artists]] use simple magician's effects to defraud the innocent. The three card ruse known as "Find the Lady" or "Three-card Monte," is an old favorite of street hustlers and con men who sucker the victim into betting on what seems like an easy and obvious "game." Another example is the "shell game," in which a pea is hidden under one of three walnut shells subsequently shuffled around the table (or sidewalk) so slowly as to make the pea's apparent position only seemingly obvious to the victim. Although these are well known as [[fraud]]s, some people are willing to lose money on them just for the [[entertainment]] value. There are other street hustles that use illusion magic techniques and methods such as misdirection to commit theft.
  
 
==Notes==
 
==Notes==
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*Christopher, Milbourne and Maurine. 2005. ''The Illustrated History of Magic''. Carroll and Graf. ISBN 0786716886
 
*Christopher, Milbourne and Maurine. 2005. ''The Illustrated History of Magic''. Carroll and Graf. ISBN 0786716886
 
*Dunninger, Joseph. 1962. ''The Complete Encyclopedia of Magic.'' Spring Books.
 
*Dunninger, Joseph. 1962. ''The Complete Encyclopedia of Magic.'' Spring Books.
*Mangan, Michael. 2007. ''Performing Dark Arts: A Cultural History of Conjuring'' Intellect Ltd. ISBN 1841501492
 
*Randi, James. 1992. ''Conjuring: A Definitive History.'' St Martins Press. ISBN 0312086342
 
  
  
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Revision as of 14:29, 10 December 2007


Hieronymus Bosch: The Conjurer, 1475-1480

Magic is a performing art that entertains an audience by creating illusions of impossible[1] or supernatural[2] feats, using purely natural means. These feats are called magic tricks, effects or illusions.

An artist who performs magic is called a magician. Magicians (or magi) are also referred to by names reflecting the type of magical effects they typically perform, such as prestidigitators, conjurors, illusionists, mentalists, ventriloquists, and escape artists.

Illusionists, have been popular as entertainers throughout history, as they serve a valuable function for humankind in making us feel happy. They have maintained great secrecy about their art, revealing their tricks only to trusted apprentices. The illusionists' strict code appears justified by the fact that there exists some danger in their acts, as evidenced by many of their number suffering serious, even fatal, accidents. Equally, misuse of their secrets for personal gain with little entertainment value cheapens their craft.

The Illusionist

Illusionary magic, including prestidigitation or sleight of hand, is the art of entertaining an audience by performing illusions that baffle and amaze. The practitioners of this art of mystery may be called "magicians," "conjurers," "illusionists," or "prestidigitators." Artists in other media such as theater, cinema, dance, and the visual arts increasingly work using similar means but regard their magical "techniques" as of secondary importance to the goal of creating a complex cultural performance. As entertainment, illusionists use psychological deceptions and manipulative methods to perform feats that are apparently in violation of natural law. Sleight of hand and complicated secret mechanical apparatuses help to convince witnesses that they have just seen the magician perform the impossible.

This type of magic existed as early as 2700 B.C.E., where the Ancient Egyptian magician Dedi performed a trick where he decapitated two birds and an ox, then restored their heads. Other Egyptian magicians were known for their skill at slight of hand tricks involving cups and balls.[3]

Categories of Illusions

Although there is much discussion among magicians as to how a given effect is to be categorized, and in fact, disagreements as to what categories actually exist - for instance, some magicians consider "penetrations" to be a separate category, others consider penetrations a form of restoration or teleportation - it is generally agreed that there are very few different types of illusions. Perhaps because it is considered a magic number, it has often been said that there are only seven types of illusion:

  • Production:

The magician pulls a rabbit from an empty hat; a fan of cards from 'thin air'; a shower of coins from an empty bucket; or appears in a puff of smoke on an empty stage; all of these effects are "productions," where the magician produces "something from nothing."

  • Vanish:

The magician snaps his fingers and a coin disappears; places a dove in a cage, claps his hands, and the bird vanishes including the cage; stuffs a silk into his fist and opens his hands revealing nothing, or waves a magic wand and the Statue of Liberty magically "goes away". A "vanish," being the reverse of a production, may use a similar technique, in reverse.

  • Transformation

The illusionist pulls a red handkerchief through his fist twice, which suddenly turns blue on the third pass. A spectator is shown a penny to hold in a closed fist. After squeezing it tightly, it miraculously becomes a dime in the spectator's hand. A magician requests a volunteer to "pick a card, any card" from a deck. With a flourish the magician shows the card to the volunteer and asks "is this your card?" It is not the right card, but the magician tells the volunteer, "here, hold it for a second," handing them the card and then picking card after card from the deck, none of which is the card the volunteer picked. The magician asks, "will you look at that first card again?", whereupon the volunteer finds the card in their hand to have magically become their card.

  • Restoration

A rope is cut into two pieces, the two pieces are tied together, and the knot mysteriously vanishes, leaving one unbroken piece of rope. A newspaper is torn to bits. The magician rubs the pieces together and the newspaper becomes whole. A woman is sawn into two separate parts and then magically rejoined. A card is torn in fourths and then restored piece by piece to a normal state. "Restorations" put something back into the state it once was.

  • Teleportation

A "teleportation" transfers an object from one place to another. A coin is vanished, then later found inside a tightly bound bag, which is inside a box that is tied shut, inside "another" box, which is in a locked box - all of which were on the other side of the stage. The magician locks his assistant in a cage, then locks himself in another. Both cages are uncovered and the pair have magically exchanged places, creating a "transposition": a simultaneous, double teleportation.

  • Levitation

The magician "puts his assistant into a trance" and then floats him or her up and into the air, passing a ring around his or her body as proof that there are 'no wires' supporting them. A close-up artist wads up your dollar bill and then floats it in the air. A playing card hovers over a deck of cards. A penny on an open palm rises onto its edge on command. A scarf dances in a sealed bottle. "Levitations" are illusions where the conjurer "magically" raises something into the air.

  • Penetration

"Penetration" is when one solid object passes through another, as in such old standbys as "the Linking Rings" (a magical effect the magician creates by seemingly passing solid steel rings through one another) and "Cups and Balls" (in which the balls appear to pass through the bottom of an inverted cup to the table below).

Of course, there are tricks that may not fit neatly into one of the above catagories. Some more complex illusions may fall into several catagories. Others, like a magician's escape from a straightjacket or a locked box, may be loosely catagorized as "penetration" or "teleportation," but may also be considered a category all their own.

Famous Illusionists

  • Chung Ling Soo:

Born in 1861, William Robinson stole the persona of Chung Ling Soo, and became known as "the marvelous Chinese conjurer," one of the most famous magicians in England. Unable to smoothly deliver the vocal patter during an act, Robinson had found success with an act he performed in silence, claiming not to speak English. The real Chung Ling Soo, arriving in England years later, was accused of being a fake. In 1918, Robinson met his demise during a trick where he caught two bullets in his teeth; something went wrong, and a real bullet was fired at him, piercing his lung.[4]

  • Harry Houdini:

Born in 1874, Harry Houdini is perhaps best known for his abilities as an escape artist. He performed seemingly miraculous escapes from ropes, handcuffs, and straightjackets, and was famous throughout the world for feats like escaping from a locked, submerged box in which he was shackled. Later in his life, Houdini campaigned vehemently against frauds perpetrated by Spiritualist mediums. He died in 1926 from peritonitis after being unprepared for a punch in the stomach taken as part of his act.

  • Harry Blackstone

Born in 1885, Harry Blackstone was one of the most prominent illusionists of the twentieth century. He performed large scale effects, charming audiences with disappearing horses, levitation, and buzz sawed assistants, as well as smaller scale tricks like floating light bulbs and dancing handkerchiefs. His legacy was continued by his son, Harry Blackstone Jr., who worked with his father, and later became a famous magician in his own right.[5]

  • David Copperfield

Born David Seth Kotkin on September 16, 1956, David Copperfield is a multi Emmy Award winning, American magician and illusionist best known for his combination of illusions and storytelling. His most famous illusions include making the Statue of Liberty "disappear," "levitating" over the Grand Canyon, and "walking through" the Great Wall of China. He is also the founder of Project Magic, a rehabilitation program to help disabled patients regain lost or damaged dexterity skills.[6]

Types of performance

There are many types of magic performances. Some magicians work "close-up" magic, using playing cards or coins, performed close to the audience. This type of magic is often performed for smaller audiences, at dinner parties or on the street. Others perform on a stage for larger audiences, or at night clubs and comedy clubs for medium-sized audiences. Performers like David Copperfield perform in large auditoriums, often creating large-scale effects using elaborate props. In one famous example of such "stage magic" Copperfield appeared to make the Statue of Liberty vanish in front of both a live and television audience.

Some magicians are well-versed in mentalism, the apparent ability to read thoughts, predict events, or other abilities generally associated with clairvoyance. Magic has also been tailored to specific audiences: children's magic is common entertainment for children's parties, and corporate magic helps liven up business presentations and product launches.

Since ancient times, humanity has been fascinated with the art of the illusionist, and such acts continue to be popular with audiences. Venues like Las Vegas have offered a number of famous, large budget magic acts, including, until tragedy struck in 2003, Sigfried and Roy, proving once again that the art of illusion is not without its risks. Television specials and biographies on famous illusionists also continue to be popular with audiences. Entertainment magicians can be found everywhere from television to club venues to wedding receptions, and humanity continues to be fascinated.

Learning the art

The teaching of performance magic was once a secretive art. The success of an act is dependent on maintaining illusion, and professional magicians have often been unwilling to share knowledge with anyone outside the profession to prevent their secrets from becoming known. This made it difficult for an interested apprentice to learn more than the basics of the art. Some organizations of magicians have had strict rules against members discussing magic secrets with anyone but established magicians.

From the 1584 publication of Reginald Scot's Discoverie of Witchcraft until the end of the nineteenth century, only a few books had helped budding magicians to learn the craft. Books remain useful today, but for the modern student, a DVD or video recording surpasses a book, letting the apprentice mimic the master, following along as the magician dissects presentation and performance of latter-day versions of ancient artistry. Magic clubs, workshops, and organizations like the International Brotherhood of Magicians, which publishes a monthly journal, The Linking Ring, help magicians come together and discuss their trade. Membership in such organizations often requires a solemn commitment to the "Magician's Oath," where magicians must promise never to reveal the secrets of any illusions to non-magicians, as well as only performing practiced illusions.

Misuse

In modern illusory magic, it is not considered fully honest to give a performance which claims to be anything other than a clever and skillful deception. Some performers have capitalized on popular belief in ESP and other paranormal phenomena as a way of presenting magical effects; Uri Geller, for example, claimed to be able to bend spoons through paranormal means. There are also, however, dishonest performers who use the techniques of entertainment magic for fraudulent goals. Cheating at card games is an obvious example, and is no more than a form of theft.

During the height of the vogue for spiritualism and the wave of popularity for séances in the late nineteenth century, many fraudulent mediums used techniques of entertainment magic to perform illusions at séances designed to convince those present of actual supernatural events, for financial gain. The great escapologist and illusionist Harry Houdini devoted much of his time to exposing fraudulent mediums. Spiritualists and mediums at work today tend to shy away from effects such as making knocking sounds in darkened rooms, and objects apparently moving without being touched, as these were devices often used in the past by fraudulent practitioners.

Many con artists use simple magician's effects to defraud the innocent. The three card ruse known as "Find the Lady" or "Three-card Monte," is an old favorite of street hustlers and con men who sucker the victim into betting on what seems like an easy and obvious "game." Another example is the "shell game," in which a pea is hidden under one of three walnut shells subsequently shuffled around the table (or sidewalk) so slowly as to make the pea's apparent position only seemingly obvious to the victim. Although these are well known as frauds, some people are willing to lose money on them just for the entertainment value. There are other street hustles that use illusion magic techniques and methods such as misdirection to commit theft.

Notes

  1. Henning Nelms. Magic and Showmanship: A Handbook for Conjurers, page 1 (Mineola, NY: Dover Publications, Inc, 2000).
  2. Jim Steinmeyer. "A New Kind of Magic," in Hiding the Elephant: How Magicians Invented the Impossible and Learned to Disappear (New York, NY: Carroll & Graf Publishers, 2003).
  3. "Magic (conjuring)" MSN Encarta. Retrieved May 15, 2007.
  4. "How Not to Catch a Bullet" The Guardian. (June 9, 2006). Retrieved May 21, 2007.
  5. "Harry Blackstone" Magician's Hall of Fame. Retrieved May 21, 2007.
  6. Mike Falcon, David Copperfield conjures therapeutic magic USA Today. Retrieved June 23, 2007.

References
ISBN links support NWE through referral fees

  • Christopher, Milbourne. 1962 Panorama of Magic. Dover Publications. ISBN 0486207749
  • Christopher, Milbourne and Maurine. 2005. The Illustrated History of Magic. Carroll and Graf. ISBN 0786716886
  • Dunninger, Joseph. 1962. The Complete Encyclopedia of Magic. Spring Books.


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