Difference between revisions of "Niflheim" - New World Encyclopedia

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[[Image:yggdrasil.jpg|thumb|250px|This illustration shows a 19th century attempt to visualize the world view of Norse cosmology as described by the ''Prose Edda''.]]
 
'''Niflheim''' ("Land of Mists") is the realm of ice and cold in [[Norse mythology]]. It is located north of [[Ginnungagap]] and there dwells the [[hrimthursar]] (Frost Giants) and here is also located [[Hel (realm)|Hel]].  The tree [[Yggdrasill]] has a root here in the spring [[Hvergelmir]], and it is gnawed away at by the serpent [[Nidhogg]].
 
'''Niflheim''' ("Land of Mists") is the realm of ice and cold in [[Norse mythology]]. It is located north of [[Ginnungagap]] and there dwells the [[hrimthursar]] (Frost Giants) and here is also located [[Hel (realm)|Hel]].  The tree [[Yggdrasill]] has a root here in the spring [[Hvergelmir]], and it is gnawed away at by the serpent [[Nidhogg]].
  
 
Niflheim is ruled by the goddess [[Hel (being)|Hel]], daughter to [[Loki]] by the giantess [[Angrboda]], personally appointed by [[Odin]] to rule over Niflheim. [[Hel (being)|Hel]], also called [[Hel (being)|Hela]] in some cases, rules over [[Helgardh|Helheim]] in addition to this.  Half of her body is normal, while the other half is that of a rotting corpse. Possibly, Helheim and Niflheim are the same thing, but this will not fit in with the [[Norse cosmology|nine worlds of Norse mythology]] mentioned in various mythology books. Niflheim is broken into several layers.  One level designed for heroes and gods, where Hel would preside over the festivities for them.  Another is reserved for the elderly, the sick, and those who are unable to die gloriously in battle and enter [[Valhalla]].  The lowest level resembles the Christian version of [[Hell]]{{Fact|date=February 2007}}, where the wicked are forced to live forever.
 
Niflheim is ruled by the goddess [[Hel (being)|Hel]], daughter to [[Loki]] by the giantess [[Angrboda]], personally appointed by [[Odin]] to rule over Niflheim. [[Hel (being)|Hel]], also called [[Hel (being)|Hela]] in some cases, rules over [[Helgardh|Helheim]] in addition to this.  Half of her body is normal, while the other half is that of a rotting corpse. Possibly, Helheim and Niflheim are the same thing, but this will not fit in with the [[Norse cosmology|nine worlds of Norse mythology]] mentioned in various mythology books. Niflheim is broken into several layers.  One level designed for heroes and gods, where Hel would preside over the festivities for them.  Another is reserved for the elderly, the sick, and those who are unable to die gloriously in battle and enter [[Valhalla]].  The lowest level resembles the Christian version of [[Hell]]{{Fact|date=February 2007}}, where the wicked are forced to live forever.
  
{{NorseMythology}}
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==Niflheim in a Norse Context==
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As one of the major realms in the Norse cosmology, Midgard belonged to a complex religious, mythological and cosmological belief system shared by the [[Scandinavia|Scandinavian]] and [[Germany|Germanic]] peoples. This mythological tradition developed in the period from the first manifestations of religious and material culture in approximately 1000 B.C.E. until the Christianization of the area, a process that occurred primarily from 900-1200 C.E..<ref>Lindow, 6-8. Though some scholars have argued against the homogenizing effect of grouping these various traditions together under the rubric of “Norse Mythology,” the profoundly exploratory/nomadic nature of Viking society tends to overrule such objections. As Thomas DuBois cogently argues, “[w]hatever else we may say about the various peoples of the North during the Viking Age, then, we cannot claim that they were isolated from or ignorant of their neighbors…. As religion expresses the concerns and experiences of its human adherents, so it changes continually in response to cultural, economic, and environmental factors. Ideas and ideals passed between communities with frequency and regularity, leading to and interdependent and intercultural region with broad commonalities of religion and worldview.” (27-28).</ref>
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Within this framework, Norse [[cosmology]] postulates a universe divided into nine interrelated realms, some of which attracted considerably greater mythological attention. Of primary importance was the threefold separation of the universe into the realms of the gods ([[Asgard]] and [[Vanaheim]], homes of the [[Aesir]] and [[Vanir]], respectively), the realm of mortals (''Midgard'') and the frigid underworld ([[Niflheim]]), the realm of the dead. These three realms were supported by an enormous tree (Yggdrasil), with the realm of the gods ensconced among the upper branches, the realm of mortals approximately halfway up the tree (and surrounded by an impassable sea), and the underworld nestled among its roots. The other realms included Alfheim, world of the [[elf|elves]]; Svartálfheim, home of the dark elves; Nidavellir, world of the dwarves (tiny men who were incomparable miners and goldsmiths), Jotunheim, world of the ''Jotun'' (giants), and Muspelheim, the hellish fire-realm that was home to Surt, a flame giant who would fight against the Aesir at [[Ragnarök]].
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==Mythic Accounts==
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===Terminological Confusion===
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Some say that [[Hel (realm)]] is a subworld of Niflheim. This is heavily debated.
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===Description===
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== See also ==
 
== See also ==
 
* [[Nibelheim]]
 
* [[Nibelheim]]
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* [[Hel]]
  
Some say that [[Hel (realm)]] is a subworld of Niflheim. This is heavily debated.
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==Notes==
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<references />
  
== Other References ==
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==References==
*In the Namco RPG [[Tales of Symphonia]], Niflheim is an optional level one can play after a certain point late in the game. It is very difficult, and is reliant on your ability to keep fire energy, thus making reference to the Norse idea of Niflheim being a cold and dark place.
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* DuBois, Thomas A. ''Nordic Religions in the Viking Age''. Philadelphia: University of Pennsylvania Press, 1999. ISBN 0-8122-1714-4.
*In the [[Gravity Corp.]] [[MMORPG]] [[Ragnarok Online]], Nifflheim is a realm of the dead which contains myriad undead and demon monsters. It is accessed through Umbala Dungeon level 3; Hvergelmir's Fountain.
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* Dumézil, Georges. ''Gods of the Ancient Northmen''. Edited by Einar Haugen; Introduction by C. Scott Littleton and Udo Strutynski. Berkeley: University of California Press, 1973. ISBN 0-520-02044-8.
*The symphonic metal band [[Therion]] has a song called Niflheim on the album Secret of the Runes.
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* Grammaticus, Saxo. ''The Danish History'' (Volumes I-IX). Translated by Oliver Elton (Norroena Society, New York, 1905). Accessed online at [http://omacl.org/DanishHistory/ The Online Medieval & Classical Library].
*In an episode of [[Johnny Bravo]], Johnny aquires the powers of [[Thor]] and is sent to fight a [[frost giant]] in Niffleheim, descirbed as "a dark realm where no one has anything nice to say about  anybody"
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* Lindow, John. ''Handbook of Norse mythology''. Santa Barbara, CA: ABC-CLIO, 2001. ISBN 1-57607-217-7.
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*Munch, P. A. ''Norse Mythology: Legends of Gods and Heroes''. In the revision of Magnus Olsen; translated from the Norwegian by Sigurd Bernhard Hustvedt. New York: The American-Scandinavian foundation; London: H. Milford, Oxford University Press, 1926.
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* Orchard, Andy. ''Cassell's Dictionary of Norse Myth and Legend''. London: Cassell; New York: Distributed in the United States by Sterling Pub. Co., 2002. ISBN 0-304-36385-5.
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* ''The Poetic Edda''. Translated and with notes by Henry Adams Bellows. Princeton: Princeton University Press, 1936. Accessed online at [http://www.sacred-texts.com/neu/poe/poe00.htm sacred-texts.com].
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* Sturluson, Snorri. ''The Prose Edda''. Translated from the Icelandic and with an introduction by Arthur Gilchrist Brodeur. New York: American-Scandinavian foundation, 1916. ''Available online at http://www.northvegr.org/lore/prose/index.php''.
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* Turville-Petre, Gabriel. ''Myth and Religion of the North: The Religion of Ancient Scandinavia.'' New York: Holt, Rinehart and Winston, 1964. ISBN 0837174201.
  
[[Category:Locations in Norse mythology]]
 
 
[[Category: Philosophy and religion]]
 
[[Category: Philosophy and religion]]
 
[[Category: Religion]]
 
[[Category: Religion]]
  
 
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Revision as of 23:40, 21 May 2007

This illustration shows a 19th century attempt to visualize the world view of Norse cosmology as described by the Prose Edda.

Niflheim ("Land of Mists") is the realm of ice and cold in Norse mythology. It is located north of Ginnungagap and there dwells the hrimthursar (Frost Giants) and here is also located Hel. The tree Yggdrasill has a root here in the spring Hvergelmir, and it is gnawed away at by the serpent Nidhogg.

Niflheim is ruled by the goddess Hel, daughter to Loki by the giantess Angrboda, personally appointed by Odin to rule over Niflheim. Hel, also called Hela in some cases, rules over Helheim in addition to this. Half of her body is normal, while the other half is that of a rotting corpse. Possibly, Helheim and Niflheim are the same thing, but this will not fit in with the nine worlds of Norse mythology mentioned in various mythology books. Niflheim is broken into several layers. One level designed for heroes and gods, where Hel would preside over the festivities for them. Another is reserved for the elderly, the sick, and those who are unable to die gloriously in battle and enter Valhalla. The lowest level resembles the Christian version of Hell[citation needed], where the wicked are forced to live forever.

Niflheim in a Norse Context

As one of the major realms in the Norse cosmology, Midgard belonged to a complex religious, mythological and cosmological belief system shared by the Scandinavian and Germanic peoples. This mythological tradition developed in the period from the first manifestations of religious and material culture in approximately 1000 B.C.E. until the Christianization of the area, a process that occurred primarily from 900-1200 C.E..[1]

Within this framework, Norse cosmology postulates a universe divided into nine interrelated realms, some of which attracted considerably greater mythological attention. Of primary importance was the threefold separation of the universe into the realms of the gods (Asgard and Vanaheim, homes of the Aesir and Vanir, respectively), the realm of mortals (Midgard) and the frigid underworld (Niflheim), the realm of the dead. These three realms were supported by an enormous tree (Yggdrasil), with the realm of the gods ensconced among the upper branches, the realm of mortals approximately halfway up the tree (and surrounded by an impassable sea), and the underworld nestled among its roots. The other realms included Alfheim, world of the elves; Svartálfheim, home of the dark elves; Nidavellir, world of the dwarves (tiny men who were incomparable miners and goldsmiths), Jotunheim, world of the Jotun (giants), and Muspelheim, the hellish fire-realm that was home to Surt, a flame giant who would fight against the Aesir at Ragnarök.

Mythic Accounts

Terminological Confusion

Some say that Hel (realm) is a subworld of Niflheim. This is heavily debated.

Description

See also

Notes

  1. Lindow, 6-8. Though some scholars have argued against the homogenizing effect of grouping these various traditions together under the rubric of “Norse Mythology,” the profoundly exploratory/nomadic nature of Viking society tends to overrule such objections. As Thomas DuBois cogently argues, “[w]hatever else we may say about the various peoples of the North during the Viking Age, then, we cannot claim that they were isolated from or ignorant of their neighbors…. As religion expresses the concerns and experiences of its human adherents, so it changes continually in response to cultural, economic, and environmental factors. Ideas and ideals passed between communities with frequency and regularity, leading to and interdependent and intercultural region with broad commonalities of religion and worldview.” (27-28).

References
ISBN links support NWE through referral fees

  • DuBois, Thomas A. Nordic Religions in the Viking Age. Philadelphia: University of Pennsylvania Press, 1999. ISBN 0-8122-1714-4.
  • Dumézil, Georges. Gods of the Ancient Northmen. Edited by Einar Haugen; Introduction by C. Scott Littleton and Udo Strutynski. Berkeley: University of California Press, 1973. ISBN 0-520-02044-8.
  • Grammaticus, Saxo. The Danish History (Volumes I-IX). Translated by Oliver Elton (Norroena Society, New York, 1905). Accessed online at The Online Medieval & Classical Library.
  • Lindow, John. Handbook of Norse mythology. Santa Barbara, CA: ABC-CLIO, 2001. ISBN 1-57607-217-7.
  • Munch, P. A. Norse Mythology: Legends of Gods and Heroes. In the revision of Magnus Olsen; translated from the Norwegian by Sigurd Bernhard Hustvedt. New York: The American-Scandinavian foundation; London: H. Milford, Oxford University Press, 1926.
  • Orchard, Andy. Cassell's Dictionary of Norse Myth and Legend. London: Cassell; New York: Distributed in the United States by Sterling Pub. Co., 2002. ISBN 0-304-36385-5.
  • The Poetic Edda. Translated and with notes by Henry Adams Bellows. Princeton: Princeton University Press, 1936. Accessed online at sacred-texts.com.
  • Sturluson, Snorri. The Prose Edda. Translated from the Icelandic and with an introduction by Arthur Gilchrist Brodeur. New York: American-Scandinavian foundation, 1916. Available online at http://www.northvegr.org/lore/prose/index.php.
  • Turville-Petre, Gabriel. Myth and Religion of the North: The Religion of Ancient Scandinavia. New York: Holt, Rinehart and Winston, 1964. ISBN 0837174201.

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