Flow (psychology)

From New World Encyclopedia
Revision as of 19:04, 12 October 2006 by Jeff Anderson (talk | contribs) ({{Contracted}})

Flow is a mental state of operation in which the person is fully immersed in what he or she is doing, characterized by a feeling of energized focus, full involvement, and success in the process of the activity. Proposed by psychologist Mihaly Csikszentmihalyi, the concept has been widely referenced across a variety of fields.

Components of flow

As Csikszentmihalyi sees it, components of an experience of flow can be specifically enumerated; he presents eight:

  1. Clear goals (expectations and rules are discernable).
  2. Concentrating and focusing, a high degree of concentration on a limited field of attention (a person engaged in the activity will have the opportunity to focus and to delve deeply into it).
  3. A loss of the feeling of self-consciousness, the merging of action and awareness.
  4. Distorted sense of time - our subjective experience of time is altered.
  5. Direct and immediate feedback (successes and failures in the course of the activity are apparent, so that behavior can be adjusted as needed).
  6. Balance between ability level and challenge (the activity is neither too easy nor too difficult).
  7. A sense of personal control over the situation or activity.
  8. The activity is intrinsically rewarding, so there is an effortlessness of action.

Not all of these components are needed for flow to be experienced.

The other important condition for getting into flow, is the non-disturbing environment. Every disturbance, such as a phone call, or a new person entering the room, will probably pull you out from flow experience back to the reflecting mode.

Etymology

Flow is so named because during Csikszentmihalyi's 1975 interviews several people described their 'flow' experiences using the metaphor of a current carrying them along. The psychological concept of flow as becoming absorbed in an activity is thus unrelated to the older phrase "to go with the flow" which means "to conform".

Group flow

Csikszentmihalyi suggests several ways in which a group could work together so that each individual member could achieve flow. The characteristics of such a group include:

  • Creative spatial arrangements: Chairs, pin walls, charts, however no tables, therefore primarily work in standing and moving.
  • Playground design : Charts for information inputs, flow graphs, project summary, craziness (here also craziness has a place), safe place (here all may say what is otherwise only thought), result wall, open topics
  • Parallel, organized working
  • Target group focus
  • Advancement of existing one (prototyping)
  • Efficiency increase by visualization
  • Difference of the participants is a chance

Related observations and disciplines

Csikszentmihalyi may have been the first to describe this concept in Western Psychology, but as he himself readily acknowledges he was most certainly not the first to notice the psychological phenomenon or to develop techniques based upon it.

For over two and a half millennia, practitioners of Eastern spiritual traditions, such as Buddhism and Taoism have honed this discipline as a very central part of their spiritual development. Japanese practitioners have practised such Zen Buddhist techniques in order to master their chosen art forms (martial or otherwise), including everything from Kendo to Ikebana.

The much over-used phrase "being at one with things" may also refer to this concept.

The idea of overcoming duality of self and object is a key theme of Zen and the Art of Motorcycle Maintenance: An Inquiry into Values by Robert Pirsig (1974). "When you're not dominated by feelings of separateness from what you're working on, then you can be said to 'care' about what you're doing. That is what caring really is: 'a feeling of identification with what one's doing.' When one has this feeling then you also see the inverse side of caring, Quality itself." (page 290)

In education, there is the concept of overlearning which seems to be an important factor in this technique — at least when physical skills are being practiced. In addition, many modern sports people commonly experience this phenomenon, referring to it as being in the zone.

It is worth noting that, while the basic idea is the same in the East and West, shared among scientists, spiritual masters, and sportspeople, only Csikszentmihalyi seems to have drawn conclusions from this about improving modern Western cultural elements such as playground design, while others focus on the potential for spiritual development, physical mastery, or other forms of self-improvement. Indeed, Eastern spiritual practitioners have developed a very thorough and holistic set of theories around the subject, though tested and refined in a way that is different from the systematic rigor and controls that modern scientific psychologists attempt to employ.

See also

External links

  • flOw A flash based implementation of flow theory and immersion in a game format
  • [1] Mind Tools: Achieving Flow
  • FlowTheory.com An MSc dissertation exploring the importance of website usability from a business perspective; contains a section on flow
  • Of Fun and Flow Playologist Bernie DeKoven on flow in games

References
ISBN links support NWE through referral fees

  • Csikszentmihalyi, Mihaly (1990). Flow: The Psychology of Optimal Experience. New York: Harper and Row. ISBN 0-06-092043-2
  • Csikszentmihalyi, Mihaly (1996). Creativity: Flow and the Psychology of Discovery and Invention. New York: Harper Perennial. ISBN 0-06-092820-4
  • Csikszentmihalyi, Mihaly (1998). Finding Flow: The Psychology of Engagement With Everyday Life. Basic Books. ISBN 0-465-02411-4 (a popular exposition emphasizing technique)
  • Csikszentmihalyi, Mihaly (2003). Good Business: Leadership, Flow, and the Making of Meaning. New York: Penguin Books. ISBN 0-14-200409-X
  • Langer, Ellen J. (1989). Mindfulness. Reading, Mass: Addison Wesley. ISBN 0-201-52341-8

de:Flow (Psychologie) nl:Flow ja:フロー ru:Поток (психология) fi:Flow sv:Flow zh:心流理論


Credits

New World Encyclopedia writers and editors rewrote and completed the Wikipedia article in accordance with New World Encyclopedia standards. This article abides by terms of the Creative Commons CC-by-sa 3.0 License (CC-by-sa), which may be used and disseminated with proper attribution. Credit is due under the terms of this license that can reference both the New World Encyclopedia contributors and the selfless volunteer contributors of the Wikimedia Foundation. To cite this article click here for a list of acceptable citing formats.The history of earlier contributions by wikipedians is accessible to researchers here:

The history of this article since it was imported to New World Encyclopedia:

Note: Some restrictions may apply to use of individual images which are separately licensed.